GameMaker Studio像素风格动作冒险游戏完整制作流程视频教程

本教程是关于GameMaker Studio像素风格动作冒险游戏完整制作流程视频教程,11小时,大小:5.2 GB,附源文件,教程使用软件:GameMaker Studio 2,作者:Peter Morgan,共89个章节,语言:英语。

YoYo Games宣布向开发者推出新版的GameMaker:Studio商业软件,使得这款最初在1999年发布的简单游戏开发工具老树发新芽。YoYo Games称 GameMaker:Studio整合了拖放界面,支持HTML5、Facebook、Android、iOS、Symbian、Windwos和OS X等平台,以向GameMaker社区开发者提供全新的功能与性能。这款工具之前只是在独立开发者和游戏教育者圈子里流行,不过,作为一个跨平台工具,在新改进后,有望能吸引更多的开发工作室。该公司希望能利用网络、社交和移动游戏的爆发,让开发能一次性地为游戏制作出多个流行平台版本,而不必让成本成倍的增长。YoYo Games估计这款软能让在移动平台上的游戏发行成本控制在1万美元以下,而开发一款社交游戏的成本则控制在5万美元以内。目前,这个工具的下载量超过了1000万次,开发者超过50万。在过去一个月里,这款软件经历了7000多次测试的严格考验,其中即有业余游戏开发者,也有专业的游戏开发者。

This tutorial is about gamemaker studio pixel style action adventure game complete production process video tutorial, 11 hours, size: 5.2 GB, with source file, tutorial software: gamemaker Studio 2, author: Peter Morgan, a total of 89 chapters, language: English.

Yoyo games announced the launch of a new version of gamemaker: Studio commercial software to developers, bringing new shoots to the old tree of simple game development tools originally released in 1999. Yoyo Games said GameMaker:Studio It integrates drag and drop interface and supports HTML5, Facebook, Android, IOS, Symbian, windows and OS X platforms to provide new functions and performance to gamemaker community developers. This tool was only popular among independent developers and game educators. However, as a cross platform tool, it is expected to attract more development studios after its new improvement. The company hopes to take advantage of the explosion of online, social and mobile games so that developers can make multiple versions of popular platforms for games at once without doubling the cost. Yoyo games estimates that the software will keep the cost of game distribution on mobile platforms under $10000 and the cost of developing a social game within $50000. At present, more than 10 million downloads and more than 500000 developers have been downloaded. In the past month, the software has undergone more than 7000 tests, including amateur game developers and professional game developers.

Learn the basics to build fun and creative platform games, including tricks to add polished and professional features.
What you’ll learn
You will develop a robust platform engine that you can use for future games you make.
You will learn how to do fast tile based collisions, and have the skills to incorporate it into your own games.
You will learn how to implement a customizable lighting system that any object in the game can use.
You will learn how to build custom particles that interact with the environment.
You will learn how to build a Finite State Machine, and use it to efficiently control your player and enemies.
You will learn how to implement wave based attacks, player traps, cameras, fade transitions, highscore saving, custom tooltips, screenshake and more.
Requirements
Gamemaker Studio 2 Full or Trial version
PC or Mac capable of running Gamemaker Studio 2

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