3dsmax现代风格室内设计实例训练视频教程

本教程是关于3dsmax现代风格室内设计实例训练视频教程,时长:4小时47分,大小:3 GB,MP4高清视频格式,教程使用软件:3dsmax,附源文件,作者:Jake Denham,共10个章节,语言:英语。

3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。

This tutorial is about 3dsmax modern style interior design case training video tutorial, duration: 4 hours and 47 minutes, size: 3 GB, MP4 high-definition video format, the use of software: 3dsmax, with source files, author: Jake Denham, a total of 10 chapters, language: English.

3D Studio MAX, often referred to as 3ds Max or max, is a PC based 3D animation rendering and production software developed by Autodesk company. Its predecessor is a series of 3D Studio Software Based on DOS operating system. Before the appearance of Windows NT, industrial CG was monopolized by SGI graphics workstation. The emergence of 3D Studio MAX + Windows NT combination suddenly lowered the threshold of CG production. The first choice was to start animation production in computer games, and then further began to participate in special effects production of films and TV films, such as "X-Men II", "the last warrior", etc.

In this tutorial, I tried to divide it into five parts in order to explain everything completely.
1- In the first part, modeling is explained, how to create a building and, how to make 2D of designs into a 3D model, how to export Cad file into 3Ds Max. The checking unit setup is explained as well. In this part Editable poly is used as the major modifier for modeling besides some other useful modifiers like Shell, Extrude, Floor generator and etc. I introduced some of useful website for downloading high quality furniture.
2- In the second part, setting cameras is explained completely. In this tutorial, there are several views, 3 main views, and 3 close up views. Therefore, some parameters needed to be changed that I explained it in this part.
3- In the third part, lighting is necessary to be taught. Simulating natural light beside artificial lights is the major part. I explained most parameters in lighting which were used in this scene.
4- In the fourth part, creating diverse materials is discussed. How to make marble stone, parquet, wood, wall color, cabinet color and etc. This part is so crucial for having a realistic result.
5- In the final step, render setup and its parameters were taught. Some items had to be changed for having the best quality. After rendering how to make post-production with the CXR file is completely explained
Who this course is for:
All architecture students.
Professional and armature interior designers who seeks to standout in terms of presentation.
All architects who have some interest in CGI presentation.
Current 3ds Max users who want to learn how to work with Corona renderer.
Anyone who may interested in rendering.

本文最后更新于2026年2月2日,若涉及的内容可能已经失效,直接留言反馈补链即可,我们会处理,谢谢
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